Charlie Behan

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About Charlie Behan

XR Digitisation Specialist

Charlie develops XR applications to solve problems faced in manufacturing. Scoping out the best suited devices for the job whether it is headsets or handheld devices. His background in game development gives him the skills needed to develop detailed 3D applications.


  • Developed and pitched an array of AR prototypes to the CTO and European President of ABB Ltd, using devices such as, MS HoloLens and DAQRI Glasses.
  • Developed and released a range of PC games with over 250,000 downloads collectively online.
  • 4 years’ experience in XR development.
  • 7 years’ experience in Games development.


  • XR Adopt
  • XR Digitisation at Dromone Engineering


  • BSc (Hons) in Computing in Games Development
  • HDip in Science in Augmented and Virtual Reality Development
    (in progress)

What motivates you at IMR?

Since being passionate about all things XR, IMR is giving me the dream opportunity to work with a wide range of companies and help solve a variety of problems using the latest technology in the XR space.


Unreal Engine (C++)
Unity (C#)
3D Modelling & Animation
Graphic Design
Sound Design